Using project-based learning (PBL) initiates curiosity. PBL constitutes a kind of gamification of learning, and thus has the same benefits that are driving the gamification of education movement. Games allow for short-term failure on the way to a goal without long-term cost, multiple paths to success, and just-in-time information within context of a goal. Projects have these same characteristics with the real word providing the conditions of the game. Come learn with Dr. Ernest and three teachers from Waterset Charter School, Apollo Beach, Florida, how the multiple paths, information, successes, and failures are all provided by the world as students develop their projects and ultimately learn.
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